Math Spinner Wheel for Number Practice and Class Games

Pick a number or operation wheel, press Spin the wheel, and take winners off or keep a tally.

Click the button or the wheel, or press Space or Enter. Press again to skip.Tap the button or the wheel. Tap again to skip.

123456789101112

Sample result

4

4 is even and a square number: 2 × 2 = 4. Factors: 1, 2, 4. Double it: 8. Half of it: 2.

My list: 12 sections on the wheel

Your own go on the wheel with the sections.

    More options

    Every spin uses the whole wheel.

    12 sections on the wheel.

    Results

      No spins yet.

      All 33 sections

      Operations 4

      • + Add Add: put the two numbers together. The answer is called the sum, and the order does not matter: 3 + 8 and 8 + 3 are both 11.
      • ÷ Divide Divide: share into equal groups. The answer is called the quotient: 24 ÷ 6 = 4. For a whole answer, divide the product of two spun numbers by one of them.
      • × Multiply Multiply: make equal groups. The answer is called the product, and the order does not matter: 4 × 6 and 6 × 4 are both 24.
      • − Subtract Subtract: take one number away from the other. The answer is called the difference: 12 − 5 = 7. Put the larger spin first to keep the answer at 0 or more.
      Show all 33 sections (29 more)

      0 to 9 10

      • 0 0 is even, because 0 = 0 × 2. Add 0 and a number stays the same. Multiply by 0 and the answer is 0. Dividing by 0 is not defined, so spin again if 0 lands as a divisor.
      • 1 1 is odd. It is not prime, because a prime has exactly two factors and 1 has only one. Multiply or divide by 1 and a number stays the same.
      • 2 2 is even and prime: its only factors are 1 and 2. Double it: 4. Half of it: 1.
      • 3 3 is odd and prime: its only factors are 1 and 3. Double it: 6.
      • 4 4 is even and a square number: 2 × 2 = 4. Factors: 1, 2, 4. Double it: 8. Half of it: 2.
      • 5 5 is odd and prime: its only factors are 1 and 5. Double it: 10.
      • 6 6 is even. Factors: 1, 2, 3, 6. Double it: 12. Half of it: 3.
      • 7 7 is odd and prime: its only factors are 1 and 7. Double it: 14.
      • 8 8 is even. Factors: 1, 2, 4, 8. Double it: 16. Half of it: 4.
      • 9 9 is odd and a square number: 3 × 3 = 9. Factors: 1, 3, 9. Double it: 18.

      Tens to 100 10

      • 10 10 is even. Factors: 1, 2, 5, 10. It is 1 ten. Double it: 20. Half of it: 5.
      • 20 20 is even. Factors: 1, 2, 4, 5, 10, 20. It is 2 tens. Double it: 40. Half of it: 10.
      • 30 30 is even. Factors: 1, 2, 3, 5, 6, 10, 15, 30. It is 3 tens. Double it: 60. Half of it: 15.
      • 40 40 is even. Factors: 1, 2, 4, 5, 8, 10, 20, 40. It is 4 tens. Double it: 80. Half of it: 20.
      • 50 50 is even. Factors: 1, 2, 5, 10, 25, 50. It is 5 tens. Double it: 100. Half of it: 25.
      • 60 60 is even. Factors: 1, 2, 3, 4, 5, 6, 10, 12, 15, 20, 30, 60. It is 6 tens. Double it: 120. Half of it: 30.
      • 70 70 is even. Factors: 1, 2, 5, 7, 10, 14, 35, 70. It is 7 tens. Double it: 140. Half of it: 35.
      • 80 80 is even. Factors: 1, 2, 4, 5, 8, 10, 16, 20, 40, 80. It is 8 tens. Double it: 160. Half of it: 40.
      • 90 90 is even. Factors: 1, 2, 3, 5, 6, 9, 10, 15, 18, 30, 45, 90. It is 9 tens. Double it: 180. Half of it: 45.
      • 100 100 is even and a square number: 10 × 10 = 100. Factors: 1, 2, 4, 5, 10, 20, 25, 50, 100. It is 10 tens. Double it: 200. Half of it: 50.

      1 to 12 2

      • 11 11 is odd and prime: its only factors are 1 and 11. Double it: 22.
      • 12 12 is even. Factors: 1, 2, 3, 4, 6, 12. Double it: 24. Half of it: 6.

      1 to 20 7

      • 13 13 is odd and prime: its only factors are 1 and 13. Double it: 26.
      • 14 14 is even. Factors: 1, 2, 7, 14. Double it: 28. Half of it: 7.
      • 15 15 is odd. Factors: 1, 3, 5, 15. Double it: 30.
      • 16 16 is even and a square number: 4 × 4 = 16. Factors: 1, 2, 4, 8, 16. Double it: 32. Half of it: 8.
      • 17 17 is odd and prime: its only factors are 1 and 17. Double it: 34.
      • 18 18 is even. Factors: 1, 2, 3, 6, 9, 18. Double it: 36. Half of it: 9.
      • 19 19 is odd and prime: its only factors are 1 and 19. Double it: 38.

      How this list was compiled: Number ranges and the four operations, written for this site. Every parity, factor list, prime, square, double and half was worked out in two separate ways on 2026-09-19 (all divisors by trial and by square-root pairing; primes by factor count and by trial division) and the two results were required to match. The primes below 30 were also matched against https://en.wikipedia.org/wiki/Prime_number, which also gives the reason 1 is not prime. Zero as an even number: https://en.wikipedia.org/wiki/Parity_of_zero. Division by zero left undefined and any number times 0 being 0: https://en.wikipedia.org/wiki/Division_by_zero. The names sum, difference, product and quotient, and 0 and 1 as the numbers that leave a sum or a product unchanged: https://en.wikipedia.org/wiki/Arithmetic. All four pages were checked on 2026-09-19. Licence: own work

      How it works

      This math spinner puts ready-made number wheels on the board. They run 0 to 9, 1 to 12, 1 to 20 and the tens to 100. An operation wheel has add, subtract, multiply and divide. Choose a wheel under Show only and spin. Each number lands with its factors and its double. A list of your own, such as fractions, fits too and stays in this browser.

      Read the full guide

      Choose a wheel

      The wheel opens on 1 to 12. Show only, under the wheel, changes it. All holds 33 sections: the numbers 0 to 20, the tens from 30 to 100 and the four operations. 0 to 9 gives single digits for place value and number bonds. 1 to 12 covers the times tables. 1 to 20 suits addition and subtraction facts. Tens to 100 is for mental math with multiples of 10. Press Spin the wheel, tap the wheel itself, or press the space bar.

      Make a problem from three spins

      Spin a number, spin the operation wheel, then spin a second number, and write the three results on the board as a problem. The Results list keeps every spin in order, so nobody has to remember the first number. Division needs care, because 7 ÷ 4 does not come out whole. One fix always works: multiply the two spun numbers, then divide that product by one of them. A spin of 6 and 8 becomes 48 ÷ 6, and the answer is 8.

      Take numbers off, or keep a tally

      Three modes change what happens after a spin. Elimination takes each winner off before the next spin, so a class can work through 1 to 12 with no repeats. Put them back refills the wheel. Tally counts how often each section wins and shows the table under the wheel. That turns 30 spins of 0 to 9 into a data set for a bar graph. Print gives a page with the results list and the tally.

      • Choose My list to type your own sections, one per line, up to 100: fractions, decimals or negative numbers. Write an entry twice to give it a double chance.
      • For a times-table warm-up, pick 1 to 12 and switch to Elimination. The class multiplies each number by the table of the day, and every number comes up once.
      • After a spin on the wheel you use most, press Share link under More options. The link is copied, or on a phone the share sheet opens. Save it to reopen that wheel.
      • Read the line under the result out loud as a follow-up. Is 18 even? What are its factors? What is double 18?

      Questions and answers

      What is on the math spinner wheel?

      Thirty-three sections in five ready-made sets: 0 to 9, 1 to 12, 1 to 20, the tens from 10 to 100, and the four operations. Show only lists each set, and All puts every section on at once. Each number comes with a line of facts: even or odd, its factors, whether it is prime or square, its double and, for even numbers, its half.

      Can the spinner make division problems with whole answers?

      Not by itself. Each spin is separate, so 9 ÷ 4 can come up. Use the product trick: spin two numbers, multiply them, and divide the product by either one. With 7 and 9 the problem is 63 ÷ 7 or 63 ÷ 9. Spin again if 0 lands, because division by 0 is not defined. The random math problem generator builds ready-made division problems from times-table facts.

      Is every number equally likely?

      Yes. Every section on the wheel has the same chance on every spin. The result is picked at random first, and the animation is then worked out to stop on it, so how hard or when you click changes nothing. Tally mode lets the class test it: spin 0 to 9 fifty times and compare the counts. They will not come out equal, which is a good first lesson in chance.

      Can I print the wheel as a paper spinner?

      Not yet. Print gives a page with the last result, the results list and the tally, but the wheel itself is not printed. For a desk spinner, draw a circle on card and divide it into equal sections. Hold a paper clip at the center with a pencil point and flick the clip.

      Is a list I type saved or shared?

      A list typed under My list is kept in this browser and is never sent anywhere. It leaves the browser only if you press Share link after adding to My list, because that link carries the list. Keep student names out of a list you plan to share. Links made from the ready-made wheels carry only the chosen set and the result.