How it works
These math brain breaks put numbers into movement: counting, times tables, facts, angles and estimating, in activities of 30 seconds to 5 minutes. Press Pick another brain break and 1 of 40 comes up. Every answer was worked twice.
Read the full guide
Match the break to the lesson
The menu that reads All brain breaks follows the curriculum, from Counting and skip counting to Shapes, time and measuring. Choose today's topic and the break doubles as a warm-up. Works in K to grade 2 marks 19 for the youngest grades.
Time it, and change the numbers
The timer button over the result is already set to that activity's length; press it. Most lines carry a worked example with its answer. That is for you: on a projector the class can read it too, so swap in a new target, another table or a different start number.
- Row relay and Multiples ping-pong are races. Follow one with Show me with fingers, where everyone answers at once.
- Finger flash sums and Multiples ping-pong need pairs. The random group generator makes them from your class list.
Questions and answers
What grades are these math brain breaks for?
Kindergarten to grade 5. Works in K to grade 2 marks 19, among them Count my claps, Make 10 partners and Be the clock. Prime freeze, Factor pair hunt and Angle arms suit the upper elementary grades.
Are the answers in the list right?
Each was worked twice, two different ways: the 10 primes up to 30, the 5 factor pairs of 36, the 7 guesses that find any number from 1 to 100. In Round it, a halfway number such as 45 goes up.
Does a math activity still count as a break?
That is your call. These keep the subject going while pupils stand, stomp, clap and turn, so they fit the middle of a math block. When a class needs a rest from numbers, try the fun or the calming list.