How it works
These Halloween brain breaks are classroom activities of 30 seconds to 5 minutes for the last week of October. Press Pick another brain break and 1 of 40 comes up. Scrap paper and a pencil are the only props.
Read the full guide
Spooky, or fall only
The menu that reads All brain breaks sorts the list. Works in kindergarten marks 18 that take one spoken instruction and no reading. Fall only, nothing spooky marks 14 about pumpkins, bats, owls, spiders, scarecrows and leaves, for a class where not every family keeps Halloween.
Time one break, or plan the class party
The timer button over a single result is already set to its length; press it.
- Follow a loud one with a quiet one: a drawing, or 2 minutes from the calming brain breaks before dismissal.
- Zombie name game, Bat ears and Who did the ghost take? each need one volunteer. Choose before explaining the rules.
- The spider, owl and skeleton facts were checked, and the sources are printed with the full list.
Questions and answers
Which are Halloween brain breaks for kindergarten?
Choose Works in kindergarten in the menu. Those 18 take one spoken instruction and no reading: Grow a pumpkin, Stir the cauldron, Falling leaves, Spider push-ups. If a zombie or a ghost is too much for your class, choose Fall only, nothing spooky instead.
What if some families do not celebrate Halloween?
Choose Fall only, nothing spooky. None of those 14 mentions Halloween, ghosts, witches, monsters, costumes or trick-or-treating, so nobody has to sit out. Bat wings, Owl turns, Pumpkin pass and Dress the scarecrow are all in that group.
Is anything here too scary for a classroom?
The set is mild. Nothing is gory, the one-sentence story has to end on a friendly note, and no character from a film, a game or a show is named. Read the line before it goes on the board. You know your class.